# Lola Oyelayo-Pearson

> Lola Oyelayo-Pearson is a product and design strategist known for leading commerce, consumer and gaming products at Mysten Labs and founding Anyflo and Own Your Experience.

- Canonical URL: https://iq.wiki/wiki/lola-oyelayo-pearson
- Categories: People in crypto
- Tags: Founder, Investor, Speaker
- Created: 2026-10-16T16:58:38.054Z
- Last updated: 2026-10-16T17:04:32.249Z
- Source: IQ.wiki — the world's largest blockchain and crypto encyclopedia (https://iq.wiki)

---

**Lola Oyelayo-Pearson** is a product, design, and strategy professional with a background in user experience, digital commerce, financial services, and [blockchain](https://iq.wiki/wiki/blockchain) technology. She is the founder and CEO of [Anyflo](https://iq.wiki/wiki/anyflo) and previously held product and design leadership roles at [Mysten Labs](https://iq.wiki/wiki/mysten-labs), Shopify, and Capital One. [\[7\]](#cite-id-aIpBoPzh3GN4c3Y7)&#x20;

## Education

Oyelayo-Pearson graduated from the University of Birmingham with a BEng in Interactive Systems in 2003. She later attended UCL, where she earned an MSc in Human Computer Interaction with Ergonomics in 2007. [\[1\]](#cite-id-yyqvdttzno)&#x20;

## Career

Oyelayo-Pearson began her career at Mott MacDonald, where she worked as a Business Graduate from November 2003 to September 2006 and as a Business Analyst from November 2005 to September 2007. Her work included requirements gathering, change management, and training design for an electronic forms project. From 2007 to March 2010, she worked as a User Experience Consultant at Flow Interactive, conducting usability testing, expert reviews, ethnographic research, and conceptual design. She also served as Events Coordinator for the UK Usability Professionals Association from August 2008 to September 2010, planning and organizing events. From September 2010 to April 2011, she was an Information Architect at RMA Consulting, where she worked on customer relationship management design, requirements validation, paper prototyping, and integrating reports, internal social media, and trading data.

Oyelayo-Pearson joined Head London as User Experience Director in June 2011, overseeing design quality, project planning, and digital strategy. In March 2015, she became the company’s Director of Strategy and User Experience, focusing on client digital product and service strategies and developing the agency’s services, and remained in the role until October 2016. From February to August 2016, she was a Senior Advisor in UX and Strategy at BothHands, contributing to product strategy and experience planning for a software-as-a-service platform. She became a director at Own Your Experience (OYE) in October 2016, where she worked on digital product development, and contributed to proposition, product, and strategy at Chainspace from August 2018 to January 2019, researching and prototyping applications for decentralized technologies. From April 2019 to March 2020, she served as Interim Director of UK Design at Capital One, leading work across design strategy, research, product design, the creative studio, and design operations.

At Shopify, Oyelayo-Pearson held several product design leadership roles. She was Director of UX for Multichannel from March to October 2020, focusing on integrations that enabled merchants to sell across multiple channels, before becoming Director of UX for Money and Channels from October 2020 to June 2021, overseeing work related to financial services and sales channels. From June 2021 to May 2022, she served as Director of UX for Money, covering payments, know-your-customer processes, business banking, lending, billing, and [blockchain](https://iq.wiki/wiki/blockchain). She then worked as Director of UX for Merchant Services on a maternity cover basis from May to July 2022, leading multidisciplinary UX teams across six product organizations. From August 2022 to January 2023, she was Director of UX for Retail, focusing on in-store commerce and hardware integrations.

Oyelayo-Pearson joined [Mysten Labs](https://iq.wiki/wiki/mysten-labs) as Director of Commerce, Consumer and Gaming Product in January 2023, leading product managers working on applications and services in the [Sui](https://iq.wiki/wiki/sui) ecosystem, including Sui Wallet, Sui Name Service, Sui Native Bridge, and SuiFrens. In December 2025, she became General Manager of Commerce and Consumer, overseeing product prioritization, budgets, resources, business performance, payments, and financial solutions; she remained in the role until July 2026. In May 2026, she founded [Anyflo](https://iq.wiki/wiki/anyflo), where she serves as CEO and develops payment orchestration infrastructure that supports business payments in both [fiat](https://iq.wiki/wiki/fiat-money) currencies and [stablecoins](https://iq.wiki/wiki/stablecoin). [\[2\]](#cite-id-hpyi3bzfk5)&#x20;

## Interviews

### Anyflo

In an interview with Grafa at [TOKEN2049](https://iq.wiki/wiki/token2049) in October 2026, Oyelayo-Pearson discussed Anyflo’s approach to simplifying cross-border business payments using [stablecoins](https://iq.wiki/wiki/stablecoin). She explained that the company focused on mainstream and medium-sized businesses rather than [crypto](https://iq.wiki/wiki/cryptocurrency)-native customers, aiming to integrate [stablecoin](https://iq.wiki/wiki/stablecoin) payments into existing accounting, auditing, compliance, and risk management workflows through a single connection. Drawing on her experience at Capital One and Shopify, she identified high fees, unclear risks, limited payment solutions, and the complexity of fragmented [blockchains](https://iq.wiki/wiki/blockchain) and currency conversions as barriers to adoption. She argued that [stablecoins](https://iq.wiki/wiki/stablecoin) could reduce the cost and operational complexity of international payments, helping small and medium-sized businesses protect margins and make cross-border transactions without needing specialized [cryptocurrency](https://iq.wiki/wiki/cryptocurrency) knowledge. [\[6\]](#cite-id-ourgzu6ip5)&#x20;

[YOUTUBE@VID](evDI49Lno94)

### Super-B AMA

In November 2025, Oyelayo-Pearson participated in a [Sui](https://iq.wiki/wiki/sui)-hosted AMA with [Adeniyi Abiodun](https://iq.wiki/wiki/adeniyi-abiodun) of [Mysten Labs](https://iq.wiki/wiki/mysten-labs) and Franck De Girolami of Playtron to address issues with the 0x1 handheld gaming device and discuss its development. The speakers explained that shipping delays resulted from manufacturing, international fulfillment, customs procedures, and difficulties obtaining accurate delivery information, and outlined plans to complete outstanding deliveries, offer refunds, and review or subsidize import fees. They also discussed game compatibility limitations caused by anti-cheat systems and missing dependencies, as well as efforts to expand support for [Web3](https://iq.wiki/wiki/web3) games. The AMA covered planned software improvements, including battery management, audio bridging, game trailers, achievement notifications, simplified logins, and screenshot access. The speakers also identified customer support channels, explained the decision to suspend shipments to Vietnam due to regulatory uncertainty, and discussed plans to make additional devices available as the gaming ecosystem developed. [\[4\]](#cite-id-6265wzf05b)&#x20;

[YOUTUBE@VID](hSI5Ii1vmOg)

## Presentations

### Building on Sui

At the Sui Gaming Summit in March 2025, Oyelayo-Pearson discussed how [Sui’s](https://iq.wiki/wiki/sui) [blockchain](https://iq.wiki/wiki/blockchain) features could support games centered on player ownership, contrasting traditional pay-to-play and free-to-play models with a play-to-own approach. She described how [Sui’s](https://iq.wiki/wiki/sui) object-based assets, on-chain policies, and human-readable names could support game economies and player communities, using Capybara Fusion to demonstrate how players could combine assets, complete shared quests, and upgrade characters. She also outlined features for managing and trading in-game assets, creating customizable currencies, and recording player actions on-chain, alongside tools such as time capsules, encrypted assets, randomness, and decentralized storage. Oyelayo-Pearson highlighted developer tools and ecosystem partners available to game studios, encouraging developers to explore applications beyond [NFTs](https://iq.wiki/wiki/non-fungible-token-nft), prioritize the player experience rather than wallet interactions, and use [Sui’s](https://iq.wiki/wiki/sui) infrastructure to build sustainable games. [\[3\]](#cite-id-dba2y22srm)&#x20;

[YOUTUBE@VID](VFVnWMmoFGg)
