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Evolution Land

Evolution Land (founded in 2021) is a virtual management game based on . Players can work together or fight against each other in activities such a mining, construction, PvP, scientific research, etc to have fun and increase wealth in their blockchain-based assets. [1][2]

It is also a  that allows users to create, experience content and applications, and thus profit.

Overview

Evolution Land is a virtual simulation blockchain game that supports cross-chain interactions. The game will have up to 26 continents, each of which is deployed on a different public chain. Two continents have been built so far and have been deployed on Ethereum (Atlantis Continent) and Tron (Byzantine).

The governance parameters, such as the trade tax rate, will be set by players. Users can buy and sell the land and have apostles to mine precious elements, perform construction work, manufacture equipment, etc. Apostles may have offspring inherit or mutate their genes and improve their abilities by upgrading their talents and gear. There is a miner in career choices and warrior, architect, musician, doctor, and many others.

Different continents will evolve into independent countries, and there will be trades and wars between the nations through the cross-chain technology powered by Darwinia Network.

Evolution Land integrates various gameplays, including management, collection, education, gene, battle, auction, and game, which will continuously be evolving.

Different from traditional games, gaming logic is written in smart contracts and deployed on various blockchains. There're no black boxes. Game UI is a separate layer. Anyone can develop their own UI or tools to interact with the game.

Fungible tokens and non-fungible tokens are used extensively in Evolution Land. Any interactable game entity is either FT or, truly owned by players and secured by underlying blockchain technology.

Gameplays

NFT Collectibles

There are unique features and as many as ten talents determined by genes for the limited original apostles and their offsprings. Users may have the apostles breeding for rare apostles with advanced genetic variation.

Education

The apostle's talented ability allows each of them to have their right to work or fight and make him or her superb through education.

Free Market

In-game marketplace allows users to trade land/apostle/resources, hire workers, or even find your apostle's soulmate. All prices are determined by players driven by demand and supply. There's no price control anyway. One can transfer their assets and trade on any third-party marketplaces.

Career

In addition to the miner's job that has already been launched, Evolution Land offers more career choices and corresponding social roles such as warrior, doctor, musician, etc. Each apostle can find his or her right place.

Battle

PvE, PvP, siege, group warfare, and the national war between the continents are about to be launched. If anyone have a love for blazing a trail, they can join the game to form their army.

Play to Earn

70% of the game's revenue will be shared with the players; whether people are a KTON holder or active in construction, one can share its success. Even if they are playing the game for fun, they can win huge prizes through a transparent lottery.

Apostle Arena Update| PVE Integration

Apostle Adventure is a game mode where players utilize their apostle team to fight enemies in a dungeon. The resources they collected from Apostle Adventure may be used to create weapons like swords and shields, and now these weapons are usable in Apostle Battleground. Apostle Arena might make use of apostles from Evolution Land and other NFT initiatives, such CryptoMeda and Polkapet. Additionally, apostles might be chosen from any continent. Additionally, the lock period was eliminated, allowing players to lock and unlock their team more easily and without using gas.
Players should join Evolution Land V2 version before beginning the new Apostle Adventure to unlock their apostle team, claim COO, and unbond the equipment. The methods that follow will assist each user have a better time on the new trip! Due to the interaction for multi-chain, players could only have one apostle team in the latest edition.
Profession of characters can also be altered by making use of the shop's insignia. It was possible to alter a character's profession once using an emblem.
Bag: will display every piece of equipment worldwide. User will be sent to Furnace in Portal.Evolution.Land via dismantle and upgrade.

DeFi

DeFi (Decentralized Finance) is embedded in the gameplay everywhere. peoples capital or effort invested in the game will earn them a reward.

Owned by Player

Players truly own the game. Players may stake to obtain voting power that can allow them to drive the evolution by participating in the governance process and benefit from the dividends paid from game revenue.

Technical Features

On-chain Game and Contract Operation

Ownership of the game assets is confirmed by public blockchain technology. The players themselves own the identity accounts and game assets such as tokens and props. Almost the entire logic of the game is deployed on the blockchain in a contractual form. There is no need for players to worry about the common drawbacks of traditional games such as pulling strings, additional issuance, and plug-ins. The development team can't make shady deals.

Cross-Chain Token Economy

The world's first cross-chain token economy system with game scenes, different continents deployed on a different public chain, token, and assets can be exchanged in other continents through the Darwinia Network, constituting a free-market economy in a purely digital world.

Decentralized Autonomy

Evolution Land is designed to be a self-evolving, scalable, and open system. The players holding KTON have the right to vote on the continent's autonomous parameters and the right to speak in the direction of the game's evolution. All members of the DAO (Decentralized autonomous organization) community will determine the game rules to enable the game itself to evolve on its own, ensuring that each user is both a player and a game designer.

Open and Borderless

With the open interfaces, SDK, and on-chain contracts of Evolution Land, any developer can easily build their own on the Evolution Land to integrate into the economic system and benefit from built-in referrals, sharing, and many other incentives. Simultaneously, traditional game assets, third-party Dapp, ERC721 assets, etc., can be seamlessly linked in. Evolution Land will evolve with the development of technology.

Developers

Evolution Land is owned by players and created by developers. Any developer, no matter if a user is a designer, front-end engineer, or smart contract developer, can contribute and help the world evolve. The is built into the base smart contracts.

UI

Front-end Interface

Evolution Land's game logic is stored on the blockchain. Any Web3 supported front-end can interact with the smart contracts without prior permission. Right now, players can access the game through v1 and v2 interfaces. They are perfect samples to show how you can design and develop various UIs while interacting with the same backend.

Architecture Designers

Evolution Land plans to release new gameplays of constructing buildings that players can construct or purchase to be deployed on the Land they own. A building market will be in place. Designers can model and design architectures to sell on the market.

Referral Program

Evolution Game is a player-owned blockchain game. There's a referral incentive mechanism built-in at the smart contract level that is not controlled by the dev team. A certain percentage of revenue earned from in-game transactions will be paid to the referrer before distributed to the rest of the revenue pools.

The referral program is permission-less and free. One can join by these means:

  • Personal Referral Link
  • Smart Contract Referral

Personal Referral Link is the easiest way for the average player. Any player can generate a unique referral link for free. If any players participating in the auction through their link, they would get a reward when their bidding is successful. The amount of bonus they receive is 20% of the fee referee is charged.

Case Study

  1. Player A is the first one who bid on the land. He/she cost 1000 RING.
  2. Player B participates in the auction through the link shared by Player C and successfully bids with 1100 RING.
  3. After Player B bid successfully, let's look at the Tokens Transferred information:

There are five transactions in Tokens Transferred, from top to bottom*:*

  • Transaction 1: Player B to Contract: 1,101 RING
  • Transaction 2: Contract to player B: 1 RING
  • Transaction 3: Contract to landholder: 48 RING
  • Transaction 4: Contract to player A: 1048 RING
  • Transaction 5: Contract to player C: 0.8 RING

Explanation of transaction 1 and transaction 2*:*

Player B sent 1,101 RING to the contract (fund in excess with a certain slippage tolerance level). The extra part is refunded to the player (Transaction 2), the contract to the player B 1 RING. In this example, 0.8 RING is the referral reward sent to Player C.

Smart-Contract Based Referral

Developers can build their own UI or tools to interact with the smart contracts, as long as they can attract players to play. They don't need permission to share revenue from the Evolution Land dev team. The incentive mechanism is sealed at the smart contract level.

Tokens

Evolution Land is full of tokens. All properties are represented by tokens owned by players. They are categorized into two groups:

  1. FT: (Fungible Tokens aka. ERC20/TRC20): RING, KTON, GOLD, WOOD, HHO, FIRE, and SIOO
  2. NFT: (Non-Fungible Tokens aka. ERC721/TRC721): LAND, APOSTLE, APOSTLE, DRILL lv1, DRILL lv2, and DRILL lv3

RING

In Evolution Land, RING is used as currency to pay for service fees, trading taxes. Likewise, trading various resources, lands, buildings, and props will also use the RING as the accounting unit. Game revenue sharing is also distributed in RING. In short, the RING is the money; players use it to pay for services and taxes, buy goods, and receive payroll.

RING is the native token of the Darwinia Network. Evolution Land, as the flagship dApp, is using RING as an in-game currency. RING resides in various blockchain networks in different token specifications. On Ethereum, RING follows ERC20 spec, on TRON, RING follows TRX20 spec, and on Darwinia Network, RING stays as a native token. The initial supply of RING is 2 billion (all RING on various blockchain network sum up). Due to the Darwinia Network's nature being a cross-chain bridge hub chain, RING and other tokens can move between blockchains in a decentralized fashion.

RING is inflated at a rate of around 5% by the Darwinia Network to pay validators and nominators for validating and producing blocks. RING has a hard cap of 10 billion to be reached in 50 years at the current rate.

RING Specification

  • Ethereum (the Atlantis Continent) - Spec: ERC20, Precision: 18, and Smart Contract Address (Ethereum): 0x9469d013805bffb7d3debe5e7839237e535ec483
  • Tron (the Byzantine Continent) - Spec: TRC20, Precision: 18, and Smart Contract Address (Tron): TL175uyihLqQD656aFx3uhHYe1tyGkmXaW
  • Darwinia Mainnet - Spec: Native, Precision: 9, and Smart Contract Address: n/a

RING on various blockchain networks is of the same value. They are all backed by native token on Darwinia Network. Using Darwinia Network's decentralized bridge (Cryptocurrency Backing Model), native RING can go over the bridge to other blockchain networks and back. Due to the progressive release of the bridges between blockchains, the current landscape is as following:

Ethereum -> Darwinia Network Bridge: Open

Darwinia Network -> Ethereum Bridge: Soon

Ethereum <-> Tron Bi-directional Bridge: Open (PoA model)

How to buy/sell RING

One can buy or sell RING through these channels:

  • In-game Grintgott Bank
  • Decentralized Exchange (DEX)
  • Centralized Exchange

Continents have different means to buy/sell RING:

  • Atlantis Continent (Ethereum) [3]
  • Byzantine Continent (Tron) [4]

unclaimed RING

In "My Assets," people can find "Unclaimed XXX." The RING here represents the reward people are entitled to, yet they haven't claimed. The XXX may be KTON dividend, RING/Treasure Chest airdrops, bonuses, etc., which can be viewed in the "Channel Records."

Click "Claim" to issue a transaction to claim your RING or other rewards to your wallet.

KTON

In Evolution Land, KTON is used as a governance token. Players can voluntarily lock their KTON into a governance contract (minimum 14 days lock time) to receive voting power. These voting power can vote for governance proposals within the continent to affect the evolution of the game. In return, these "governor" players will have the right to receive game revenue dividends (30% of all revenue), proportionally to their stake percentage of all locked KTONs.

In the game, some high-value Lands, high-rank buildings, and props are priced in KTON.

KTON is introduced on the Darwinia Network. It's a commitment token, a symbol of tokenized commitment, from the Darwinia Network's advanced staking system. It encourages RING holders to lock RING for a longer time in exchange for KTON, which can be used in the staking system. Staking rewards are split into two equal pools for RING and KTON stakers.

KTON Specification

  • Ethereum (the Atlantis Continent) - Spec: ERC20, Precision:18, and Smart Contract Address (Ethereum): 0x9f284e1337a815fe77d2ff4ae46544645b20c5ff
  • Tron (the Byzantine Continent) - Spec: TRC20, Precision:18, and Smart Contract Address (Tron): TW3kTpVtYYQ5Ka1awZvLb9Yy6ZTDEC93dC
  • Darwinia Mainnet - Spec: Native, Precision:9 and Smart Contract Address: n/a

How to get KTON

One can get KTON through these channels:

  1. Darwinia Network: One can go to and lock their RING to mint KTON if they have RING already.
  2. Decentralized Exchange (DEX) : One can use their cryptocurrency wallet to buy or sell directly.

On Atlantis Continent (Ethereum):

  • Uniswap (v2): [5]

On the Byzantine Continent (Tron):

  1. CEX (Centralized Exchange): one can also buy or sell RING at many CEX.

The following list shows a few.[12][13][14]

KTON Dividend

30% of system revenue ( RING ) is paid in proportion to all KTON holders who participated in governance as a reward for long-term holders and governor. The RING obtained from KTON Dividend will be distributed in real-time, and records can be viewed in the "Channel records."

Resource

There are five primary resources on Evolution Land: GOLD, WOOD, HHO, FIRE, and SIOO. These resources are deep under the Lands. Each Land has random resource reserves that decay at a rate of 1/10,000 daily as time goes by.

The five primary resources are the fundamental elements for building complex substance in Evolution Land. Buildings, Equipment, and other props will require resources or sometimes resource LP (Liquidity Provider) tokens to make or mint.

COO

COO is a highly-available resource like the oxygen we breathe. In the Evolution Land context, the (the player's in-game representative) needs some COO to survive on the planet. Users can get the resource through some simple operations such as login into the game frequently. Many of the game's primary activities require only some COO, mainly for some players looking for fun or for those who come around to experience the game.

How to get COO

  • Purchase a Treasure Chest (sold out).
  • Users can get COO through small workload activities, such as daily login, participate in community activities, and so on.

COO can't be traded on the blockchain, and they can't be transferred. It can only be consumed in the game.

Trading

Almost everything in the Evolution Land that's tokenized can be traded in the in-game marketplace or at an external market. These markets can be categorized into  (NFT) markets and FT (fungible token) exchanges according to what one want to trade.

Evolution Land NFT Market

Evolution Land in-game NFT market provides Auction System, give people flexibility to sell their asset at a fixed price or use Dutch Auction or Reversed Dutch Auction. people can trade their NFT assets without leaving the system.

Auction rules

In Evolution Land, the seller can set a pair of starting price and ending price and the price change duration. According to the price change period, the auction price will change from the starting price to the ending price linearly.

Dutch auction

A Dutch auction is a reverse auction structure in which an asking price (higher), a reserve price and an auction time are predetermined. The auction will start from the asking price to the reserve price over time, with the price reducing linearly, until some participant accepts the price without other bids in 30 minutes. Each bid is 110% of the current price.

The original Land and original apostles are auctioned in this way. The asking price is determined based on the average price of the 20 trading prices prior to the auction, and the reserve price is 1⁄5 of the asking price. Auction time for second stage bidding is slightly different, with 30 minutes for Land auction and 10 minutes for Apostle.

Users can sell their own Lands, apostles or other assets through the in-game market in this way. The rules are flexible for users. For example, if the reserve price is higher than the asking price, it would become a traditional forward auction; or users may set an asking price the same with the reserve price, that is to sell at a fixed price.

Land NFT Market

In the Land market, people can browse, search and filter for their desired Lands. one can purchase the Land using RING token.

Apostle NFT Market

In the Apostle market, you can browse, search and filter for your desired Apostles. One can purchase the Apostle using RING token.

Apostle Job Market

Apostle owners can put his Apostles on the Job Market to mine for others for a specific period with a daily wages, if hirer accepts the offer. These job listingd can be found at the Apostle NFT Market.

Apostle Dating Market

Apostle owners can put his Apostles on the Dating Market to find partners to breed for a auctioned fee. If winning bidder will breed with the Apostle and receive the child.

External NFT Market

NFT assets are stored directly in your cryptocurrency wallet. people can trade them at external NFT market freely. These markets are divided into decentralized and centralized markets.

  1. Decentralized NFT Market (external): People NFT assets goes to auction smart contracts developed by these markets. They are truestless. The markets recommend are: OpenSea[16]  , Rarible[18]  and Enjin [17] .
  2. Centralized NFT Market (external): People interact with these markets just like any other centralized crypto exchanges. People send their assets to their wallets secured by the entity who operates the market. They are exposed to centralized risks.

Evolution Land DAO

Evolution Land is designed and developed to be a DAO (Decentralized autonomous organization) owned by the community. Dev team's role is to kick off the project and establish the technical foundation so that other users (players, designers, developers, investors) can contribute and influence the game's evolution path in their way.

Decentralization is achieved through these means:

  1. Technology - Game logic exists on the blockchain, transparent and auditable. Open-source smart contracts and Open source front-end UI skeleton, anyone can clone and develop their UI.
  2. Revenue - Game revenue is distributed to players and contributors, enforced by smart contracts and Built-in referral program.
  3. Governance - Distinguish casual players from the serious governors and Staked users have the power to vote for off-chain and on-chain proposals.

Revenue Model

Just like any traditional game, Evolution Land generates revenue from players' activities.

Revenue Sources

This revenue comes through these channels:

  • New Land Auction: When new Land is put into the market, the auction income contributes to the revenue.
  • New Apostle sales: Limited first-generation Apostle were sold at a fixed price; these contribute to the revenue pool.
  • Second Market Trade Tax: When a user lists their property Land, Apostle, or other props on the in-game marketplace, a small fee is charged if the trade is successful.
  • Apostle Birth Fee: When breeding a new Apostle, a small birth fee is charged.
  • Magic Potion Sales: Magic Potion sales income contributes to the revenue pool.
  • Inter-continent Import Tax: When some goods, resources, or Apostles are transferred from other continents, inter-continent import tax is charged.
  • Business Tax: Any other commercial business activities are charged for a small tax.

The Parliament determines all the tax rates and fees listed above through the Governance process. Altogether, they build up the revenue to be distributed.

Revenue Distribution

When game revenue is generated, it's distributed automatically and simultaneously within the same transaction. The processing logic for each transaction is as follows:

  1. Send expense to the designated recipient
  2. Invoke on-chain logic to process the transaction (such as transfer ownership of an asset)
  3. Pay referral reward to the referrer if there's any
  4. Split revenue (tax/fee) and send to destination contract for further distribution.

System revenue will be split and sent to four special-purpose pools for further distribution. Their allocation is as follows:

  • Trading Reward Pool (Lottery Pool): 10%
  • Content Contribution Incentive Pool: 30%
  • Governors Pool: 30%
  • Operations & Dev Pool: 30%

The allocation percentage is subject to the governance process.

Trading Reward Pool

This is also called the lottery pool. When players spent some money in the game, they are rewarded with Points that act as lottery tickets. Players can use them in the "Happy Lottery" gameplay to win a grand prize. The prize pool is filled up by this lottery tax from each spending transaction.

Governor Pool

Governor is a paying job. Any player can become a governor to participate in the governance process as long as they have staked interest in the game. This pool incentivizes governors' sacrificed liquidity.

Operations & Dev Pool

This pool is reserved for the bootstrapping dev team to subside human resources and operation costs.

Governance

Evolution Land is designed to be DAO. Many game parameters should be voted and determined by players who have their interests staked. They will decide how the game will evolve.

By Establishing a credible voting mechanism and thus forming a scalable blockchain voting system, the rights of the users of the Evolution Land can be guaranteed.

The team will discuss with the Evolution Land residents to build a public management model. The residents will use the voting system to express their appeal and participate in the Evolution Land management. The Evolution Land residents participate in the decision-making of the Evolution Land by using their power to vote.

Governor and Voting Power

Anyone who has a stake in the game has a say in the governance process. They have various influence levels normalized as Voting Power.

KTON stakers refers to those who stake KTON into governance locking contract. Voting Power generates from those locked KTON. Once staked, the user needs to wait 14 days before he can withdraw these KTONs. Every time a user makes a new deposit, it will extend its lock time.

As Voting Power originated from tokens, they have natural blockchain network constraints. Governors can only vote for matters on this particular. This essentially helps create independent economic entities, which are like countries.

Governor Portal

To participate in the governance process. One can stake/un-stake their KTON, view their accumulated Voting Power via possessing Lands, Apostles, and staked KTONs. More importantly, they will view or initiate proposals and use their power to express their opinions. [15]

Dividends

To compensate governors who sacrifice their liquidity and participation in the governance process. Revenues in the Governor Pool is paid to these governors based on their staked KTON proportionally against the overall pool.

Dividends are paid through the state channel on a per transaction basis. That means every time a spending transaction takes place. Dividends are cleared and sent to the governor's credits in the state channel on-chain. Governors will need to actively send a claim transaction to the smart contract to collect their dividends (RING) to their wallet address.

The dividends are not distributed as regular transactions because each spending transaction might distribute to thousands of beneficiaries with micro amounts. The gas cost will be significant compared to the amount sent. However, using the state channel, dividends can be accumulated and collected once.

From the DeFi (Decentralized Finance) perspective, this governance model looks like a DeFi yield farming pool. people stake their KTON in the pool. In return, they receive RING tokens as rewards. The difference is in a regular pool, the reward one mint is the project's base token released at speed set by a fixed algorithm, whose value is driven mostly by speculation; While here, the reward one receive is the revenue from the game.

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Evolution Land

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Edited On

September 9, 2022

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